| lcBlockAddFace | Home |
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HANDLE lcBlockAddFace ( HANDLE hBlock, int Flags, double X0, double Y0, double Z0, double X1, double Y1, double Z1, double X2, double Y2, double Z2 ); |
| hBlock | |||||||||
| Handle to a block. | |||||||||
| Flags | |||||||||
Zero or a combination of the following constants:
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| X0 Y0 Z0 | |||||||||
| First point. | |||||||||
| X1 Y1 Z1 | |||||||||
| Second point. | |||||||||
| X2 Y2 Z2 | |||||||||
| Third point. | |||||||||
| Handle to created 3D face object or NULL if the function fails. |
| lcBlockAddFace4 |